Tag Archives: wine

Fix no sound in Wine

Lately I’ve been doing 100% of my gaming in Linux. The latest versions of wine in Arch Linux have been fantastic (for the most part.) I recently installed a game called Gauntlet (a windows-only steam game.) For some reason I had no sound. Sound worked fine in other Wine games, just not this one.

After much digging I found this post on the Arch Linux forums which fixed my issue. The issue was not having the proper 32bit sound libraries installed. The fix was as simple as:

sudo pacman -Sy lib32-alsa-plugins lib32-libpulse lib32-openal


Heroes of the Storm in Linux with Wine

I’ve been wanting to get some of my games to play properly in Linux with Wine. Recently I’ve been able to get Heroes of the Storm working pretty well in Arch Linux. This is what I did to get it working with my NVIDIA GeForce GTX 1070.

Update 4/22/2017: Even more changes with wine 2.4-staging. This site is very helpful:

For Wine Staging release 2.3 and later

  • Change Windows Version to Windows XP
    • Open Wine configuration (winecfg) and change setting at the bottom
  • Install Visual C++ 2015 libraries (needed to update games)
    • winetricks vcrun2015
  • If you get errors about not being able to connect / login:
  • Install lib32-libldap and lib32-gnutls
Installer login Workaround:
 - Create a clean 32-bit wineprefix
 - Run the Battle.net installer with default options
  * It crashes at the very end when it tries to launch, but installation still finishes and succeeds.
 - Overwrite the default Battle.net config file:
  cd "$WINEPREFIX/users/$(whoami)/Application\ Data/Battle.net/"
  echo "{\"Client\": {\"HardwareAcceleration\": \"false\"}}" > "Battle.net.config"
 - Set the default mimicked windows version to Windows XP
 - Run Battle.net:
  wine "$WINEPREFIX/drive_c/Program\ Files/Battle.net/Battle.net\ Launcher.exe"

Update 3/31/2017: A few things have changed since I wrote this article. I’ll keep the old information for historical purposes, but the process has updated

  1. Install mainstream nvidia drivers
    yaourt -Sy nvidia
  2. Install wine-staging
    pacman -Sy wine-staging
  3. Remove / move existing wine configuration if you have one
    rm -rf ~/.wine
  4. Create new 32bit wine prefix
    WINEARCH=win32 wine wineboot
  5. Enable CSMT by going to the Staging Tab and checking “Enable_CSMT for better graphic performance”
  6. Disable DirectX11 as described in step 3 below

  1. Install beta Nvidia drivers
    1.  yaourt -Sy nvidia-beta
  2. Install wine
    1. pacman -Sy wine
  3. Disable DirectX11 
    1. run winecfg
    2. switch to tab ‘Libraries’
    3. select ‘d3d11’ in the drop-down menu or type it in and click ‘Add’
    4. click ‘edit…’ and set it to disabled
    5. click ‘OK’
  4. Install msttcore fonts
    1. winetricks corefonts
  5. Set Windows version to Windows XP
    1. winetricks winxp
  6. (Dvorak keymap users only) Set keymap to US to allow for hotkeys to work
    1. setxkbmap us

It’s not perfect. Battle.net splash screens don’t load (no news, patch info) and the first few moments in the game stutter (but it’s fine after that.) Without DX11 the game doesn’t quite look as shiny but is still quite playable. I hope future versions of WINE will help with this problem, but this is what I’m using for now.


Compile 32bit WINE in 64bit CentOS 7

I was dismayed to find out that you can’t run 32 bit windows programs in 64bit CentOS 7 because the wine ti comes with will only execute 64bit windows programs. In order to get around this you must compile the 32 bit version of WINE. The easiest way to do this (in my opinion) is to download the 32bit version of CentOS 7 and throw it on a VM, build wine there, then copy the RPMs and install on your 64bit host.

I was able to accomplish this thanks to the wonderful guide on the  scientific linux forum. In my case I used a virtualbox VM of 32bit Centos7 (you can download the ISO here.) You could also use Docker or even a chroot but virtualbox was the easiest for me to set up.

In the 32bit Centos:

Install necessary packages


Make sure your system is up to date before you begin your compilation journey.

sudo yum -y update

Install the EPEL repository

sudo yum -y install wget
wget https://dl.fedoraproject.org/pub/epel/epel-release-latest-7.noarch.rpm
sudo yum -y localinstall epel-release-latest-7.noarch.rpm

Install development packages

sudo yum -y groupinstall "Development Tools" 
sudo yum -y install glibc-devel.i686 dbus-devel.i686 freetype-devel.i686 pulseaudio-libs-devel.i686 libX11-devel.i686 mesa-libGLU-devel.i686 libICE-devel.i686 libXext-devel.i686 libXcursor-devel.i686 libXi-devel.i686 libXxf86vm-devel.i686 libXrender-devel.i686 libXinerama-devel.i686 libXcomposite-devel.i686 libXrandr-devel.i686 mesa-libGL-devel.i686 mesa-libOSMesa-devel.i686 libxml2-devel.i686 libxslt-devel.i686 zlib-devel.i686 gnutls-devel.i686 ncurses-devel.i686 sane-backends-devel.i686 libv4l-devel.i686 libgphoto2-devel.i686 libexif-devel.i686 lcms2-devel.i686 gettext-devel.i686 isdn4k-utils-devel.i686 cups-devel.i686 fontconfig-devel.i686 gsm-devel.i686 libjpeg-turbo-devel.i686 pkgconfig.i686 libtiff-devel.i686 unixODBC.i686 openldap-devel.i686 alsa-lib-devel.i686 audiofile-devel.i686 freeglut-devel.i686 giflib-devel.i686 gstreamer-devel.i686 gstreamer-plugins-base-devel.i686 libXmu-devel.i686 libXxf86dga-devel.i686 libieee1284-devel.i686 libpng-devel.i686 librsvg2-devel.i686 libstdc++-devel.i686 libusb-devel.i686 unixODBC-devel.i686 qt-devel.i686 cmake desktop-file-utils fontforge libpcap-devel fontpackages-devel ImageMagick-devel icoutils

Prepare the build environment

Create working directory

mkdir wine && cd wine

Download gcomes’ rpmbuild script

wget 'https://www.centos.org/forums/download/file.php?id=405' -O './rpmrebuild.gz' -c
gunzip ./rpmrebuild.gz ; chmod a+x rpmrebuild

Build chrpath

wget http://vault.centos.org/7.0.1406/os/Source/SPackages/chrpath-0.13-14.el7.src.rpm
./rpmrebuild chrpath-0.13-14.el7.src.rpm

Build openal-soft

wget http://dl.fedoraproject.org/pub/epel/7/SRPMS/o/openal-soft-1.16.0-3.el7.src.rpm
./rpmrebuild -e openal-soft-1.16.0-3.el7.src.rpm

Comment out BuildRequires:portaudio-devel, then save changes (esc:ZZ)

Save and install openal-soft 32-bit rpms (do no skip this step, rpmrebuild erases and restarts each time it is run):

cp rpmbuild/RPMS/i686/openal-soft{,-devel}-1.16.0-3.el7.centos.i686.rpm .

Build nss-mdns

wget http://dl.fedoraproject.org/pub/epel/7/SRPMS/n/nss-mdns-0.10-12.el7.src.rpm
./rpmrebuild nss-mdns-0.10-12.el7.src.rpm
cp rpmbuild/RPMS/i686/nss-mdns-0.10-12.el7.centos.i686.rpm .

Build WINE

With our prerequisites installed we now need to compile 32bit WINE.

wget https://dl.fedoraproject.org/pub/epel/7/SRPMS/w/wine-1.8.4-1.el7.src.rpm
./rpmrebuild -e wine-1.8.4-1.el7.src.rpm
#ZZ to exit, no changes required 

Copy RPMs

After the lengthy build process completes be sure to copy the RPMs that were generated. These are the RPMs you will need to copy over to your 64bit Centos 7 for installation.

cp rpmbuild/RPMS/*/* .

In the 64bit CentOS

Install the resulting RPMs by copying them to your 64bit system and using yum localinstall

sudo yum -y localinstall *.rpm

Install winetricks (optional)

wget  https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks
chmod +x winetricks
sudo mv winetricks /usr/local/bin


Now that you’ve made it all the way through the tutorial I will provide a link for the lazy who don’t want to compile their own wine and instead just want to download the RPMs (assuming they want to trust my build). Download the RPMs here.

Use Irfanview in Linux with Wine

IrfanView is a very versatile little program that you can use to manipulate and view image files. I am very familiar with it and often find myself wishing I could use it in Linux. Well, it turns out I can!

There are a few things you need to do. First, install wine

#For debian-based distros
sudo apt-get install wine

After wine is installed, use it to install irfanview

wine iview442_setup.exe

If you get the following error, it means you don’t have mfc42.dll installed:

err:module:import_dll Library MFC42.DLL (which is needed by L"Z:\\home\\nicholas\\Downloads\\iview442_setup.exe") not foun

The solution is to use winetricks to install mcf42.dll (thanks to winehq for the soultion to this)

winetricks -q mfc42

Optionally you can make wine your default image program (or just have it in the list of available image handling programs.) The way to do this is to write a quick script and mark it executable (thanks to linuxquestions for the answer on how to do this)

IRFANVIEW="C:\\Program Files\Irfanview (x86)\i_view32.exe"
for arg
	wine "$IRFANVIEW" "${ROOT_DRIVE}$(echo "$arg" | sed 's/\//\\/g')"

You may need to tweak it a little bit if you don’t have 64bit wine installed.  Save that file somewhere you will remember and then mark it executable with chmod +x.

Lastly, when you right click a file and do open with, simply point it to the above script. The result: wine goodness.